A shearing and compressing form, "WIT", stands in reaction of its inhabitant. It inflates and deflates is volume based on users distance from each intersecting point of the structure. Heigh, gurth, orientation, and location are factors to be registered by a body scanning device; an Xbox Kinetics is used in this experiment. This information is read as points in 3D space and the values remapped to control the push or pull of a point on the structure.
is an experiment to follow the trajectory of a dynamic structure’s interaction with dynamic tenants. Constantly reading the user and seeking to find its optimal living condition by compressing and shearing it’s mass to fit within any context. Reaching closer to a perfected building site orientation; changing with in “real-time.” IRIS: A prototype to capture motion of our focuses. Three digital cameras, one facing the world and two watching the user’s right side retina. Iris, receives retina scaled data and translates it through Java as physical commands of “smart” gadgets. QR codes with predefined operations linked to systemic gadgets.